

That makes for a very exciting time to take control of today. SWTOR remains one of my all time favorite GMs, and it looks like absence made my heart extremely appreciative of its virtues.

Play SWTOR for freeAnd let me say that, it was a real pleasure to do that. Given that transition and the foundational work that the teams did this year (64-bit client, cloud servers), I finally became aware of the worth of playing SWTOR. Weirdly enough, for me, its had the opposite effect. Once you clear the Bonus/Side quests, however, the recurring quests will reappear.While Star Wars: The Old Republic moves from BioWare to Broadsword, it is a good idea that this situation would force future players to remove or return vets from the MMO. They are stand-alone quests, and will sometimes not appear if you have outstanding Bonus/Side quests taking their quest slot. There is an era-appropriate set of recurring quests for each age you go through in the game. Recurring quests are different, in that they do not permanently disappear like the others once they are aborted or fulfilled. They are also triggered by game actions, but are stand-alone quests. Side quests are also sometimes abortable. Usually, there will be a short quest line of Bonus Quests. They are usually triggered by some game action, such as conquering a province, or unlocking a tech. You do not have to do them, but the non-abortable ones will not disappear until you fulfill them. They are sometimes abortable, sometimes not. You have to fulfill one before the next one will appear.īonus quests sometimes appear. (anyone know exactly what age it is that first has recurring quests?)Ĭlick to expand.This is absolutely wrong. Just sit on it for now until you get there. I would not suggest continuing to abort them because the story quests are more often than not things that you're going to do anyway in the future, and getting a free reward is always a good thing. I do not believe that you will get recurring quests in Iron Age as they were only added by Inno a few ages later in development. once you have reached a certain point, youll instead get the recurring quests and can cycle them essentially endlessly while you are parked in an era. Once you hit (I believe) HMA you get side quests, which is a set of recurring quests that cycle.Īs you advance in the tech tree, more story quests will unlock and you can complete them. They're designed to help guide you through doing things in the game.

These proceed through the ages sequentially, requiring you to build something, then something from later in the tech tree, then capture a province from the map, and a later province, then scout. What you have been seeing and aborting are "story quests". There is a difference between "story quests" and "side quests" also know as "recurring quests".
